Virtual Reality Books

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Keywords:

  1. The 2-Second Commute : Join the Exploding Ranks of Freelance Virtual Assistants - Christine Durst (2005-07, Paperback)
  2. The Inmates Are Running the Asylum : Why High Tech Products Drive Us Crazy and How to Restore the Sanity - Alan Cooper (2004-02-24, Paperback)
  3. Synthetic Worlds : The Business and Culture of Online Games - Edward Castronova (2006-10-15, Paperback)
  4. Designing Virtual Worlds - Richard Bartle (2003-07-15, Paperback)
  5. Designing Your Second Life - Rebecca Tapley (2007-07-16, Paperback)
  6. Programming Challenges - Steven S. Skiena (2003-05-12, Paperback)
  7. An Introduction to Programming Using Alice - Charles W. Herbert (2006-03-30, Paperback)
  8. The Humane Interface : New Directions for Designing Interactive Systems (ACM Press) - Jef Raskin (2000-03-29, Paperback)
  9. Interaction Design - Jenny Preece (2002-01-17, Paperback)
  10. How We Became Posthuman : Virtual Bodies in Cybernetics, Literature, and Informatics - N. Katherine Hayles (1999-02-15, Paperback)
  11. Play Money : Or, How I Quit My Day Job and Made Millions Trading Virtual Loot - Julian Dibbell (2006-06-28, Hardcover)
  12. How to Do Everything with Second Life (How to Do Everything) - Richard Mansfield (2007-09-14, Paperback)
  13. Virtual Machines : Versatile Platforms for Systems and Processes (The Morgan Kaufmann Series in Computer Architecture and Design) - Jim Smith (2005-06-03, Hardcover)
  14. User-Centered Website Development : A Human-Computer Interaction Approach - Daniel D. McCracken (2003-05-20, Paperback)
  15. GUI Bloopers : Don'ts and Do's for Software Developers and Web Designers (Interactive Technologies) - Jeff Johnson (2000-03-17, Paperback)
  16. Second Life(R) : A Guide to Your Virtual World - Brian A. White (2007-08-21, Paperback)
  17. My Tiny Life : Crime and Passion in a Virtual World - Julian Dibbell (1999-01-20, Paperback)
  18. The State of Play : Law, Games, and Virtual Worlds (Ex Machina : Law, Technology, and Society) - Jack Balkin (2006-11-01, Paperback)
  19. A Practical Guide to Usability Testing - Joseph S. Dumas (1999-01-01, Paperback)
  20. Voice User Interface Design - Michael H. Cohen (2004-02-02, Paperback)
  21. Persuasive Technology : Using Computers to Change What We Think and Do (Interactive Technologies) - B.J. Fogg (2002-12, Paperback)
  22. User and Task Analysis for Interface Design - JoAnn T., PhD Hackos (1998-02-09, Hardcover)
  23. The Elements of User Interface Design - Theo Mandel (1997-02, Paperback)
  24. The Virtual Community : Homesteading on the Electronic Frontier - Howard Rheingold (2000-11-01, Paperback)
  25. Creation : Life and How to Make It - Steve Grand (2003-05-30, Paperback)
  26. Virtual Art : From Illusion to Immersion (Leonardo Books) - Oliver Grau (2004-10-01, Paperback)
  27. Usability Engineering : Scenario-Based Development of Human Computer Interaction (Interactive Technologies) - Mary Beth Rosson (2001-10-15, Hardcover)
  28. Bodies in Technology (Electronic Mediations, V. 5) - Don Ihde (2001-12, Paperback)
  29. Exodus to the Virtual World : How Online Fun Is Changing Reality - Edward Castronova (2007-11-27, Hardcover)
  30. Cyber Reader : Critical Writings for the Digital Era - Neil Spiller (2002-03-19, Hardcover)
  31. Building Interactive Worlds in 3D : Virtual Sets and Pre-visualization for Games, Film & the Web - Jean-Marc Gauthier (2005-04-20, Paperback)
  32. Understanding Virtual Reality : Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics) - William R. Sherman (, Hardcover)
  33. Spatial Augmented Reality : Merging Real and Virtual Worlds - Oliver Bimber (2005-07-15, Hardcover)
  34. User-Centered Technology (Suny Series in Studies in Scientific and Technical Communication) - Robert R. Johnson (1998-10-29, Paperback)
  35. Virtual Reality : The Revolutionary Technology of Computer-Generated Artificial Worlds - and How It Promises to Transform Society - Howard Rheingold (1992-08-15, Paperback)
  36. Virtual Manufacturing - Prashant Banerjee (2001-03-09, Hardcover)
  37. Disappearing Architecture : From Real to Virtual to Quantum - Aaron Betsky (2005-09-09, Paperback)
  38. Cognitive Work Analysis : Toward Safe, Productive, and Healthy Computer-Based Work - Kim J. Vicente (1999-04-01, Paperback)
  39. The Second Life Herald : The Virtual Tabloid that Witnessed the Dawn of the Metaverse - Peter Ludlow (2007-10-31, Hardcover)
  40. Mirror Worlds : or the Day Software Puts the Universe in a Shoebox...How It Will Happen and What It Will Mean - David Gelernter (1992-12-11, Paperback)
  41. Caligari trueSpace3 for Dummies - E. W. Swan (1997-07-31, Paperback)
  42. 3D Games, Vol. 2 : Animation and Advanced Real-Time Rendering - Alan Watt (2003-01-17, Hardcover)
  43. Essential XUL Programming - Vaughn Bullard (2001-07-20, Paperback)
  44. Virtual Humans : A Build-It-Yourself Kit, Complete With Software and Step-By-Step Instructions - Peter M. Plantec (2003-11, Paperback)
  45. Handbook of Virtual Humans - (2004-11-15, Hardcover)
  46. Virtual Realism - Michael Heim (2000-03-20, Paperback)
  47. Virtual Combat : A Guide to Distributed Interactive Simulation - David L. Neyland (1997-11, Paperback)
  48. The Metaphysics of Virtual Reality - Michael Heim (1994-08-30, Paperback)
  49. Information Visualization : Perception for Design (Morgan Kaufmann Interactive Technologies Series) - Colin Ware (2000-01, Hardcover)
  50. Digital Sensations : Space, Identity, and Embodiment in Virtual Reality - Ken Hillis (1999-09-15, Paperback)
  51. Becoming Virtual : Reality in the Digital Age - Pierre Levy (1998-05, Hardcover)
  52. ArchiCAD : Best Practice : The Virtual Building Revealed - Bob Martens (2006-12-01, Hardcover)
  53. New Virtual Field Trips : - Gail Cooper (2001-01-15, Paperback)
  54. The Souls of Cyberfolk : Posthumanism as Vernacular Theory (Electronic Mediations) - Thomas Foster (2005-05-01, Paperback)
  55. Virtual Reality Systems (Siggraph Series) - John Vince (1995-04, Hardcover)
  56. Virtual Culture : Identity and Communication in Cybersociety - (1997-05-20, Paperback)
  57. Virtual Worlds : A Journey in Hype and Hyperreality (Penguin Science) - Benjamin Woolley (1994-03-01, Paperback)
  58. Would-Be Worlds : How Simulation is Changing the Frontiers of Science - John L. Casti (1998-02-06, Paperback)
  59. Virtual Clinical Excursions for Medical-Surgical Nursing : Critical Thinking for Collaborative Care - Elaine Kennedy (2001-12-15, Paperback)
  60. This Virtual Life : Escapism and Simulation in Our Media World - Andrew Evans (2003-05-28, Paperback)
  61. Groupware, Workflow and Intranets : Reengineering the Enterprise with Collaborative Software - Dave Chaffey (1998-07-20, Paperback)
  62. Visualizing Argumentation : Software Tools for Collaborative and Educational Sense-Making (Computer Supported Cooperative Work) - Chad S. Carr (2003-01-31, Paperback)
  63. Customer-Effective Web Sites - Jodie Dalgleish (2000-05-17, Paperback)
  64. Virtual and Adaptive Environments : Applications, Implications, and Human Performance Issues - (2003-06-01, Hardcover)
  65. Institutionalization of Usability : A Step-by-Step Guide - Eric Schaffer (2004-02-11, Paperback)
  66. Up to Speed with Swing - Steven Gutz (1999-09, Paperback)
  67. The African Virtual University : The Case of Kenyatta University (Commonwealth Case Studies in Citizenship Education) - N. Juma (2002-05, Paperback)
  68. Handbook of Virtual Environments : Design, Implementation, and Applications (Human Factors and Ergonomics) - (2002-01-01, Hardcover)
  69. The Two Virtuals : New Media and Composition - Alexander Reid (2007-07-30, Paperback)
  70. Designing for Virtual Communities in the Service of Learning (Learning in Doing : Social, Cognitive and Computational Perspectives) - (2004-03-29, Paperback)
  71. User-Centered Web Development - Jonathan Lazar (2000-12-01, Paperback)
  72. Human Factors and Web Development, Second Edition - (2002-08-01, Paperback)
  73. Working Virtually : Challenges Of Virtual Teams - Robert Jones (2005-06, Hardcover)
  74. Virtual Clinical Excursions for Medical-Surgical Nursing - Jean Giddens (2001-09-04, Paperback)
  75. Force and Touch Feedback for Virtual Reality - Grigore C. Burdea (1996-08-03, Hardcover)
  76. Human-Computer Interaction - Alan Dix (1997-02, Paperback)
  77. Virtual and Collaborative Teams : Process, Technologies, and Practice - (2004-02, Hardcover)
  78. Immersed in Technology : Art and Virtual Environments (Leonardo Books) - (1996-01-23, Hardcover)
  79. Managing Virtual Web Organizations in the 21st Century : Issues and Challenges - (2002-02-07, Hardcover)
  80. Virtual Reality Technology, Second Edition with CD-ROM - Grigore C. Burdea (2003-06, Hardcover)
  81. Virtual Reality and Augmented Reality Applications in Manufacturing - S.K. Ong (2004-07-20, Hardcover)
  82. Computers, Communication And Mental Models - (1996-10-30, Paperback)
  83. Medicine Meets Virtual Reality 2001 (Studies in Health Technology and Informatics, 81) - Medicine Meets Virtual Reality 2001 Newp (2001-03, Hardcover)
  84. Medicine Meets Virtual Reality 02/10 (Studies in Health Technology and Informatics, 85) - (2002-01, Hardcover)
  85. Medicine Meets Virtual Reality 11 (Studies in Health Technology and Informatics, 94) - (2003-01, Hardcover)
  86. Medicine Meets Virtual Reality 12 : Building a Better You : The Next Tools for Medical Education, Diagnosis, and Care (Studies in Health Technology and Informatics) - (2004-10, Hardcover)
  87. Medicine Meets Virtual Reality 2000 (Studies in Health Technology and Informatics) - (2000-01-01, Hardcover)
  88. The Global Virtual University - John Tiffin (2003-09-29, Paperback)
  89. Smart Card Application Development Using Java - Uwe Hansmann (2002-08-26, Paperback)
  90. Inside trueSpace (Inside) - Frank Rivera (1999-02-17, Paperback)
  91. Human-Computer Interaction in the New Millennium (ACM Press) - John M. Carroll (2001-08-08, Paperback)
  92. Challenges in Virtual Collaboration : Videoconferencing Audioconferencing and Computer--Mediated Communications - Lynne Wainfan (2005-07-25, Paperback)
  93. Virtual Schools : Planning For Success - Julie (FWD) Young (2004-12-23, Paperback)
  94. Introduction To The Senses For Computer Game And Virtual Reality Designers - Terry Bossomaier (2007-08, Paperback)
  95. Development and Management of Virtual Schools : Issues and Trends - (2003-09, Hardcover)
  96. Human Values and the Design of Computer Technology (Center for the Study of Language and Information - Lecture Notes) - (2004-11-15, Hardcover)
  97. The Essential Guide to User Interface Design : An Introduction to Gui Design Principles and Techniques - Wilbert O. Galitz (1996-12-13, Paperback)
  98. The Virtual (Key Ideas) - Rob Shields (2002-12-23, Paperback)
  99. Computer Graphics and Virtual Environments : From Realism to Real-Time - Mel Slater (2001-10-08, Hardcover)
  100. The Essence of Human-Computer Interaction - Xristine Faulkner (1997-11-25, Paperback)
  101. Virtual Clothing - Pascal Volino (2000-11-27, Hardcover)
  102. Fundamentals of Wearable Computers and Augmented Reality - (2001-01-01, Paperback)
  103. Affective Computing - Rosalind W. Picard (2000-07-31, Paperback)
  104. Virtual Clinical Excursions for McCance and Huether : Pathophysiology : The Biologic Basis for Disease in Adults and Children, 4E (With CD-ROM for Windows and Macintosh) - Kathy Baldwin (2002-01-15, Paperback)
  105. Backfire : A Novel (The Virtual Reality, Book 3) - William Kritlow (1995-06, Paperback)
  106. Virtual Environments and Advanced Interface Design - (1995-05-23, Hardcover)
  107. Virtual Reality in Geography (Geographic Information Systems Workshop) - Peter Fisher (2001-11-22, Hardcover)
  108. Gesture-Based Communication in Human-Computer Interaction - (2000-02-29, Paperback)
  109. Haptic Human-Computer Interaction - (2001-08-09, Paperback)
  110. Virtual Identities : The Construction of Selves in Cyberspace - (2007-11-15, Paperback)
  111. Caligari Truespace2 Bible - Peter M. Plantec (1996-07-25, Paperback)
  112. Bots : The Origin of New Species (Hardwired) - Andrew Leonard (1997-07, Hardcover)
  113. Machine Beauty : Elegance and the Heart of Technology (Master Minds Series) - David Gelernter (1998-01, Hardcover)
  114. Communication in the Age of Virtual Reality (Communication) - (1995-03-01, Paperback)
  115. Designing the User Interface - Ben Shneiderman (1997-07-15, Hardcover)
  116. Bits and Spaces : CAAD for Physiscal, Virtual and Hybrid Architecture at ETH Zurich - (2001-01-01, Hardcover)
  117. About Religion : Economies of Faith in Virtual Culture (Religion and Postmodernism Series) - Mark C. Taylor (1999-07-01, Paperback)
  118. Teaching and Learning with Virtual Teams - (2005-10-13, Hardcover)
  119. Avatars at Work and Play : Collaboration and Interaction in Shared Virtual Environments (Computer Supported Cooperative Work) - (2006-03-16, Hardcover)
  120. The Social Life of Avatars - (2002-01-10, Paperback)
  121. Texturing and Modeling : A Procedural Approach - David S. Ebert (1998-09-15, Hardcover)
  122. Simulated Voyages : Using Simulation Technology to Train and License Mariners - (1996-06, Paperback)
  123. Telecommuting and Virtual Offices : Issues and Opportunities - (2001-01-05, Paperback)
  124. Virtual Reality (High Interest Books) - Holly Cefrey (2002-09, Paperback)
  125. Virtual Reality : Scientific and Technological Challenges - (1995-01, Hardcover)
  126. User Interface Design : Bridging the Gap from User Requirements to Design - Larry E. Wood (1997-12-02, Hardcover)
  127. A Theory of Computer Semiotics : Semiotic Approaches to Construction and Assessment of Computer Systems (Cambridge Series on Human-Computer Interaction) - Peter Bøgh Andersen (1997-04-28, Paperback)
  128. Cyberspaces Of Everyday Life (Electronic Mediations) - Mark Nunes (2006-08-26, Paperback)
  129. Virtual Reality : Through the New Looking Glass - Ken Pimentel (1994-11, Hardcover)
  130. Second Lives : A Journey Through Virtual Worlds - Tim Guest (2008-03-25, Hardcover)
  131. Touch in Virtual Environments : Haptics and the Design of Interactive Systems - Margaret L. McLaughlin (2001-12-03, Hardcover)
  132. International User Interfaces - (1996-06-15, Paperback)
  133. Agent and Web Service Technologies in Virtual Enterprises - (2007-07-19, Hardcover)
  134. Virtual Reality/Book and 3-D Glasses - HP Newquist (1995-11, Paperback)
  135. Virtual Worlds : Second International Conference, VW 2000 Paris, France, July 5-7, 2000 Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence) - (2000-07-31, Paperback)
  136. Virtual Individuals, Virtual Groups : Human Dimensions of Groupware and Computer Networking (Cambridge Series on Human-Computer Interaction) - Jo Ann Oravec (1996-07-13, Hardcover)
  137. A Pattern Approach to Interaction Design - Jan Borchers (2001-05-16, Hardcover)
  138. 3-D Sound for Virtual Reality and Multimedia - Durand R. Begault (1994-09, Hardcover)
  139. Adventures in Virtual Reality - Tom Hayward (1993-03, Paperback)
  140. Yib\'s Guide to Mooing : Getting the Most from Virtual Communities on the Internet - Elizabeth Hess (2006-07-06, Paperback)
  141. Introduction to Virtual Reality - John Vince (2004-02-06, Paperback)
  142. Virtual Teams : Projects, Protocols and Processes - (2003-10-02, Hardcover)
  143. Deep Blue - Monty Newborn (2002-12-06, Hardcover)
  144. Information Visualization - Robert Spence (2000-12-15, Hardcover)
  145. THE VIRTUAL UNIVERSITY : THE INTERNET AND RESOURCE-BASED LEARNING (The Open and Distance Learning Series) - Howard Freeman (2000-07-01, Hardcover)
  146. Designing Virtual Reality Systems : The Structured Approach - Gerard Kim (2005-08-03, Paperback)
  147. Virtual Realities and Their Discontents - (1995-11-01, Paperback)
  148. The Virtual Embodied : Presence/Practice/Technology - John Wood (1998-09-18, Paperback)
  149. Learning VirtualDub - Georgios Diamantopoulos (2005-02-28, Paperback)
  150. Design Wise : A Guide for Evaluating the Interface Design of Information Resources - Alison J. Head (1999-06, Paperback)
  151. Virtual Organizations : Systems and Practices - (2004-11-19, Hardcover)
  152. Developing User Interfaces for Microsoft Windows - Everett N. McKay (1999-04, Paperback)
  153. The Lucent Library of Science and Technology - Virtual Reality (The Lucent Library of Science and Technology) - Lisa Yount (2004-08-20, Hardcover)
  154. User Interfaces for All : Concepts, Methods, and Tools (Human Factors and Ergonomics Series) - (2000-11-15, Hardcover)
  155. Digital Mantras : The Languages of Abstract and Virtual Worlds - Steven R. Holtzman (1994-06, Hardcover)
  156. Healthcare in the Information Age, Medicine Meets Virtual Reality (Studies in Health Technology and Informatics , Vol 29) - Calif.) Medicine Meets Virtual Reality 1996 (San Diego (1996-01-01, Hardcover)
  157. Medicine Meets Virtual Reality : Art, Science, Technology (Studies in Health Technology and Informatics, Vol. 50) (Studies in Health Technology and Informatics) - Calif.) Medicine Meets Virtual Reality 1998 (San Diego (1999-01, Hardcover)
  158. Essential Virtual Reality fast : How to Understand the Techniques and Potential of Virtual Reality (Essential Series) - John Vince (1998-09-18, Paperback)
  159. Science on the Edge - Virtual Reality (Science on the Edge) - Jenny Tesar (2003-06-23, Board book)
  160. Virtual Geographies : Bodies, Space and Relations (Studies in Culture and Communication) - Mike Crang (1999-06-28, Paperback)
  161. Virtual Reality Now : A Detailed Look at Today's Virtual Reality/Book and Disk - Larry Stevens (1994-12, Paperback)
  162. Virtual Reality : Simulating and Enhancing the World With Computers (Science and Technology in Focus) - Sean M. Grady (2003-01, Hardcover)
  163. Web Developer.Com Guide to Creating 3d Worlds : Guide to Creating 3d Worlds - Rory O'Neill (1998-02, Paperback)
  164. Theory and Application of Diagrams : First International Conference, Diagrams 2000, Edinburgh, Scotland, UK, September 1-3, 2000 Proceedings (Lecture Notes ... / Lecture Notes in Artificial Intelligence) - (2000-10-02, Paperback)
  165. Virtual Field Trips - Gail Cooper (1997-11, Paperback)
  166. Designing Usable Electronic Text : Ergonomic Aspects Of Human Information Usage - Dillon Andrew (1994-04-13, Paperback)
  167. Inter-Organizational Information Systems in the Internet Age - (2004-08, Paperback)
  168. Network and Netplay : Virtual Groups on the Internet - (1998-02-06, Paperback)
  169. Production Methods : Behind the Scenes of Virtual Inhabited 3D Worlds (Human Factors & Ergonomics) - (2002-11-19, Hardcover)
  170. Designing Effective Speech Interfaces - Susan Weinschenk (2000-02-18, Paperback)
  171. The Human-Computer Interaction Handbook : Fundamentals, Evolving Technologies, and Emerging Applications (Human Factors and Ergonomics) - (2002-09-01, Hardcover)
  172. Virtual Reality in Engineering (I E E Computing Series) - (1993-09, Hardcover)
  173. Cyberseduction : Reality in the Age of Psychotechnology - Jeri Fink (1999, Hardcover)
  174. Distributed Virtual Worlds - Stephan Diehl (2001-03-23, Hardcover)
  175. Challenges of Psychoanalysis in the 21st Century - Psychoanalysis, Health, Psychosexuality in the Era of - (2002-01-31, Hardcover)
  176. Designing Digital Space : An Architect's Guide to Virtual Reality - Daniela Bertol (1996-12-20, Paperback)
  177. Encyclopedia of Virtual Communities and Technologies - (2005-10-11, Hardcover)
  178. Envisioning Cyberspace : Designing 3D Electronic Spaces - Peter Anders (1998-10-30, Paperback)
  179. Virtual Reality Creations : Explore, Manipulate, and Create Virtual Worlds on Your Pc/Book and Disk - Dave Stampe (1993-09, Paperback)
  180. 10th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems : Proceedings Haptics 2002 24-25 March 2002, Orlando, Florida - IEEE Computer Society (2002-08, Paperback)
  181. 1996 Human Interaction With Complex Systems - Ohio) Symposium on Human Interaction with Complex Systems (3rd : 1996 : Dayton (1996-08, Paperback)
  182. Virtual Private Networks, 2nd Edition (O'Reilly Nutshell) , by Mike Erwin , Charlie Scott , Paul Wolfe (Paperback, December, 1998)
  183. Language and Communication : Essential Concepts for User Interface and Documentation Design , by Agnes Kukulska-Hulme (Hardcover, 08 March, 1999)
  184. Policing Online Games , by Peter Wayner (Paperback, 30 September, 2003)
  185. Adobe Atmosphere Bible (With CD-ROM) , by Kelly L. Murdock (Paperback, 15 December, 2001)
  186. Inclusive Design Guidelines for HCI , by Collette Nicolle , Julio Abascal (Hardcover, 28 June, 2001)
  187. Virtual Storytelling. Using Virtual Reality Technologies for Storytelling : Third International Conference, VS 2005,Strasbourg, France, November 30-December ... (Lecture Notes in Computer Science) , by Gerard Subsol (Paperback, 09 January, 2006)
  188. Get Real : A Philosophical Adventure in Virtual Reality , by Philip Zhai (Hardcover, 01 June, 1998)
  189. Virtual and Collaborative Teams : Process, Technologies, and Practice , by Susan Hayes Godar , Sharmila Pixy Ferris (Paperback, February, 2004)
  190. Human Factors and Web Development, Second Edition , by Julie Ratner (Hardcover, 01 August, 2002)
  191. Social Thinking--Software Practice , by Yvonne Dittrich , Christiane Floyd , Ralf Klischewski (Hardcover, 21 April, 2002)
  192. Human-Computer Interaction (2nd Edition) , by Alan J. Dix , Janet E. Finlay , Gregory D. Abowd , Russell Beale , Janet E. Finley (Hardcover, 12 January, 1998)
  193. Knowledge Management and Business Model Innovation , by Yogesh Malhotra (Hardcover, April, 2001)
  194. Virtual Storytelling; Using Virtual Reality Technologies for Storytelling : Second International Conference, ICVS 2003, Toulouse, France, November 20-21, ... (Lecture Notes in Computer Science) , by Olivier Balet , Gerard Subsol , Patrice Torguet (Paperback, 12 January, 2004)
  195. Virtual Storytelling. Using Virtual Reality Technologies for Storytelling : International Conference ICVS 2001 Avignon, France, September 27-28, 2001 Proceedings (Lecture Notes in Computer Science) , by Olivier Balet , Gerard Subsol , Patrice Torguet (Paperback, 25 October, 2001)
  196. Knowledge Management and Virtual Organizations , by Yogesh Malhotra (Hardcover, 01 April, 2000)
  197. Soft Computing and Human-Centered Machines (Computer Science Workbench) , by Z. Q. Liu , Sadaaki Miyamoto (Hardcover, 15 January, 2000)
  198. Multimedia and Virtual Reality : Designing Multisensory User Interfaces , by SUTCLIFFE (Hardcover, 01 January, 2003)
  199. Text Entry for Mobile Computing : A Special Double Issue of human-computer Interaction (Human-Computer Interaction, Vol 17, Numbers 2 & 3, 2002) , by I. Scott MacKenzie (Paperback, 01 November, 2002)
  200. Ubiquitous Computing : Anytime, Anyplace, Anywhere? : a Special Issue of the international Journal of Human-computer Interaction (International Journal of ... Interaction, Volume 13, Number 2, 2001) , by Neville Stanton (Paperback, 01 November, 2001)
  201. Going Virtual : Distributed Communities of Practice (Advanced Topics in End User Computing) , by Paul M. Hildreth (Hardcover, October, 2003)
  202. Artificial Life and Virtual Reality , by Nadia Magnenat-Thalmann , Daniel Thalmann (Hardcover, 15 November, 1994)
  203. Knowledge and Technology Management in Virtual Organizations : Issues, Trends, Opportunities and Solutions , by Goran Putnik , Maria Manuela Cunha (Hardcover, 22 January, 2007)
  204. HyperReality : Paradigm for the Third Millennium , by John Tiffin (Hardcover, 07 December, 2001)
  205. Employing virtual humans for education and training in X3D/VRML worlds [An article from : Computers & Education] , by L. Ieronutti , L. Chittaro (Digital, ..)
  206. Modeling and Simulation : Linking Entertainment and Defense , by National Research Council (Paperback, July, 1997)
  207. Information Technologies in Medicine, Volume 2, Rehabilitation and Treatment , by Metin Akay , Andy Marsh (Hardcover, 04 April, 2001)
  208. Information Technologies in Medicine, Volume 1, Medical Simulation and Education , by Metin Akay , Andy Marsh (Hardcover, 04 April, 2001)
  209. Virtual Reality, Training's Future? : Perspectives on Virtual Reality and Related Emerging Technologies (Defense Research Series) , by Robert J. Seidel , Paul R. Chatelier (Hardcover, 30 April, 1997)
  210. Que Es Lo Virtual? / What Is the Virtual? (Paidos Multimedia) , by Pierre Levy (Paperback, January, 1999)
  211. Teaching And Learning With Virtual Teams , by Sharmila Pixy Ferris , Susan Hayes Godar (Paperback, 12 October, 2005)
  212. Digital Shock : Confronting the New Reality , by Herve Fischer , Rhonda Mullins (Hardcover, 30 October, 2006)
  213. Web Usage Analysis and User Profiling : International WEBKDD'99 Workshop San Diego, CA, USA, August 15, 1999 Revised Papers (Lecture Notes in Computer Science) , by Myra Spiliopoulou , Brij Masand (Paperback, 06 September, 2000)
  214. Gesture and Sign Language in Human-Computer Interaction : International Gesture Workshop, Bielefeld, Germany, September 17-19, 1997, Proceedings (Lecture ... / Lecture Notes in Artificial Intelligence) , by Ipke Wachsmuth , Martin Frohlich (Paperback, 02 June, 1998)
  215. Simulated And Virtual Realities : Elements Of Perception (Paperback, 03 August, 1995)
  216. Managing Learning in Virtual Settings : The Role of Context , by Antonio D. de Figueiredo , Ana Paula Afonso (Hardcover, 19 October, 2005)
  217. Virtual Globalization : Virtual Spaces/Tourist Spaces (Routledge Advances in Sociology) , by David Holmes (Hardcover, 08 August, 2001)
  218. People and Computers XV - Interaction without Frontiers : Joint Proceedings of HCI 2001 and IHM 2001 (BCS Conference) , by Ann Blandford , Jean Vanderdonckt , Phil Gray (Paperback, 25 October, 2001)
  219. The Therapeutic Super Highway : Virtual Reality--The Latest Technique , by Kathleen Douglas (Paperback, February, 1999)
  220. Computers and Networks in the Age of Globalization (International Federation for Information Processing, Volume 185) , by Leif Bloch Rasmussen , Colin Beardon , Silvio Munari (Hardcover, 30 November, 2000)
  221. Human-Computer Interaction-INTERACT '99 , by M. Angela Sasse , Chris Johnson , China) International Conference on Advances in Structural Dynamics (2000 : Hong Kong , Ifip Technical Committee 13 on Human Computer Interaction (Hardcover, January, 1999)
  222. Chess and Machine Intuition , by George W. Atkinson (Paperback, 1998)
  223. Virtual reality : An entry from Thomson Gale's <i>Gale Encyclopedia of Science, 3rd ed.</i> , by David Petechuk (Digital, ..)
  224. International Conference on Virtual Systems and Multimedia, Vsmm '97 : September 10-12, 1997 Geneva, Switzerland : Proceedings , by IEEE Computer Society (Paperback, September, 1997)
  225. Advances in Multimodal Interfaces - ICMI 2000 : Third International Conference Beijing, China, October 14-16, 2000 Proceedings (Lecture Notes in Computer Science) , by Tieniu Tan , Yuanchun Shi , Wen Gao (Paperback, 10 November, 2000)
  226. Context-Aware Computing : A Special Triple Issue of Human-Computer Interaction (Human-computer Interaction) , by Thomas P. Moran , Paul Dourish (Paperback, 15 May, 2002)
  227. Augmented Reality (Isar 2001), 4th International Symposium on , by N. Y.) IEEE and ACM International Symposium on Augmented Reality (2nd : 2001 : New York (Paperback, November, 2001)
  228. Firm finds virtual $ $ in virtual world. (Kaiser Electro-Optic Inc.; virtual reality games) : An article from : San Diego Business Journal , by Larry M. Edwards (Digital, 28 July, 2005)
  229. Future Fusion : Application Realities for the Virtual Age : Vsmm 98 18-20 Nov 1998 Gifu, Japan , by H. Thwaites (Paperback, January, 1998)
  230. Technological Aspects of Virtual Organizations : Enabling the Intelligent Enterprise , by Alea M. Fairchild (Hardcover, 05 August, 2004)
  231. More Than Screen Deep : Toward Every-Citizen Interfaces to the Nation's Information Infrastructure , by National Research Council (U. S.) (Paperback, July, 1997)
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  407. Vims 2002 : 2002 IEEE International Symposium on Virtual and Intelligent Measurement Systems : Alyeska Resort Girdwood, Alaska USA 19-20 May 2002 , by Alaska) IEEE International Symposium on Virtual and Intelligent Measurement Systems (2002 : Girdwood (Paperback, June, 2002)
  408. Virtual Geographies; Bodies, Space and Relations (Studies in Culture and Communication) , by MIKE CRANG (Library Binding, 28 June, 1999)
  409. Virtual and Collaborative Teams , by Susan H. Godar , Sharmila Pixy Ferris (Digital, 22 March, 2005)
  410. Teleworking : International Perspectives; From Telecommuting to the Virtual Organization (The Management of Technology and Innovation) , by PAUL JACKSON (Paperback, 27 March, 1998)
  411. Virtual Teams : Projects, Protocols and Processes , by David Pauleen (Digital, 22 March, 2005)
  412. The Global Virtual University , by John Tiffin , Lalita Rajasingham (Hardcover, November, 2003)
  413. Virtual Art : From Illusion to Immersion (Leonardo Books) , by Oliver Grau (Hardcover, 17 January, 2003)
  414. Globalization of Manufacturing in the Digital Communications Era of the 21st Century : Innovation, Agility, and the Virtual Enterprise : Proceedings of ... tional Federation for Information Processing) , by Gianni Jacucci , Gustav J. Oling , Kenneth Preiss , Michael J. Wozny (Hardcover, 01 August, 1998)
  415. Spatial Multimedia and Virtual Reality , by Antonio S. Camara , Jonathan Raper (Paperback, July, 1999)
  416. In Search of the Virtual Class : Education in an Information Society , by John Tiffin , Lalita Rajasingham (Library Binding, 31 July, 1995)
  417. The Virtual (Key Ideas) , by Rob Shields (Hardcover, January, 2003)
  418. The Cyberspace Lexicon : An Illustrated Dictionary of Terms from Multimedia to Virtual Reality , by Bob Cotton , Richard Oliver (Paperback, November, 1994)

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